Build log · 12 Jul 2026
A shipping day: redesign, demo, and momex.io goes live
Some days you fix one bug. Other days a lot of small things line up and ship together. Today was the second kind.
The app got a real face
The wallet and POS screens needed work — they read like a spreadsheet, not a product. So I reworked the visual system: a cleaner balance display that shows only what you can actually spend (not the XRP locked in reserve), consistent asset rows, and a green accent used deliberately instead of scattered everywhere. Profile photos too — each identity, personal and business, now has its own, so the app feels like it belongs to someone instead of being a list of addresses.
The one detail I’m happiest with: the balance now reflects spendable funds. XRP has a reserve requirement that isn’t really yours to move, and showing the full number was quietly misleading. Small change, but it’s the honest one.
The first real demo
I recorded the full merchant flow end to end — new charge, amount, QR, paid, then the dashboard with daily and weekly revenue, order history, and PDF/CSV export. Most crypto point-of-sale tools just show you got paid. The whole point of Momex is the part that comes after: the back office a real business actually needs.
It’s up on X now, and here on the site.
momex.io is live
And the site itself went up today. Nothing fancy — a place to explain what RLUSD and the XRP Ledger actually are, and to keep notes like this one as I build. It’s static, fast, and costs nothing to run, which fits how I want to work: no infrastructure before it’s needed.
Still a lot ahead — incorporation, on-ramp partners, the app store. But today three things that were stuck in my head are now out in the world. That’s a good day.